watch the FLOMM trailer!
@FLOMMUS threads! FLOMM instagram! FLOMM facebook! buy us a coffee

THE BATTLE FOR MODeRN 1923


  chunks of flommus 

SUBSCRIBE!  FEEDLY     RSS     EMAIL 

palette of pixels closes this sunday

Are video games art? No. Video games aren’t art be­cause they are quite thor­ough­ly some­thing else: Code.’ 
—Liel Lei­bovitz, MoMA Has Mis­tak­en Video Games for Art, New Republic

So Pi­cas­so is not art be­cause it’s oil paint. Right? … In the 1930s, my col­leagues that were try­ing to put to­geth­er an ab­stract art show had all of these works stopped by the cus­toms of­fi­cers that de­cid­ed they were not art. So it’s hap­pened be­fore. It will hap­pen in the future.’ 
—Pao­la An­tonel­li, Why I brought Pac-Man to MoMA, TED Talk

Art can be any­where. De­spite what New Re­pub­lic be­lieves, art cer­tain­ly isn’t just paint on a can­vas. Il­lus­tra­tion, pho­tog­ra­phy, ty­pog­ra­phy, film, SDFX, an­i­ma­tion, writ­ten code – all these art forms came into play when de­vel­op­ing FLOMM! THE BAT­TLE For MOD­eRN 1923.

And I am thrilled this was rec­og­nized over the past few months with FLOMM! be­ing part of The Col­lege of New Jersey’s his­tor­i­cal ex­hi­bi­tion: A Palette of Pix­els: The Evolv­ing Art of Video Games.

Fea­tured are some of the game world’s heavy hit­ters (and shoot­ers) from over the years; in­clud­ing the ar­cade games I for­mer­ly pumped quar­ters in at the piz­za place 2 blocks from my el­e­men­tary school. This stuff ALSO in­spired FLOMM!, be­yond our large list of mod­erns (I show an ATARI FORCE com­ic book in one of my talks; what we grow up with does shape us).

And here’s a bunch of im­ages from the show: 

Pixels01

Pixels1A

pixels2

Pixels3A

pixels4

FLOMMart
That’s us

Pixels11

Pixels8
Our trail­er play­ing on a loop

Pixels8A

Pixels9
Sketch­es und sketches!

Pixels5

If in Jersey –
or in neigh­bor­ing townships,
or factories
or bars –
there’s still a lit­tle time left. 

Pix­els clos­es this Sun­day 13 DE­Cem­ber 2015.

—steve mehal­lo

Flom­mist Steve Mehal­lo is a graph­ic de­sign­er, il­lus­tra­tor, font de­sign­er, ed­u­ca­tor, food­ie and gad­fly. He is the cre­ator and founder of FLOMM! Pho­to sources: Emi­ly Croll, Dom Portera, Bob­by Olivier/NJ.com

read en l’ordre cronológi­co

· · ·  a pre­vi­ous post
A NEXT POST  • • •
sub­se­cuente

shar­ing ist nice



PLEASE   SUPPORT   FLOMM
TIPS  +  DONATIONS  DISCREETLY  ACCEPTED

FLOMM
promotes learning  +  education worldwide
drawing attention to works by nü  +  upcoming artists,
designers, writers, musicians  +  MOR

OUR INVOLVEMENT
– however –
is mostly paid for out of pocket or in trade

IF YOU ENJOY
wat  FLOMM  is doing here, please consider


1.   LEAVE US A TIP  :
use our tip jar whenever the mood hits



2.   BUY OUR SWAG  :
our approach is semi-green —
                all our  FLOMMHAUS  merch is made to order




3.   HELP US OUT  :
use our hashtags  #flomm  #flommus  #whereisflomm  #nüflommart  #flommist
when posting on ur socials —
or drop us a note and offer to help in some way
everything we do is on a volunteer basis —
             when we say  YOU CAN BE A FLOMMIST TOO  this is wat we mean


THANK YOU
your support helps our continued efforts
to create content across numerous platforms

clic 「 HIER   」 to return to the DER TUNG front page

 

 

 
Der Tung
Posted
Thu 10 Dec 2015

    FLOMM is   an educational MODERN ART movement   •  art history resource
                                                         •  that promotes learning thru nü  • •  alternative medía  • • •

FLOMM is a Trademark of Steve Mehallo, Sacramento California USA. Copyright © Steve Mehallo. Call the FLOMM Answering Machine at +1 (916) 741 2394. FLOMM IS A SUPPORTER OF NON-VIOLENT ARTS EDUCATION.

flomm social media may contain explicit content foul language, questionable ideas, and art


    Contact:

    Required*